Skinning PUI
Posted: Sun Nov 19, 2017 3:26 am
While playing around with PUI dialogs, I found a way to skin the entire PUI interface plane side, no replacing file, no changing settings, all done from the -main file, and if another plane selected, it won't apply.
Here is an example of what I have implemented in my Airbus/MD-1X. I think it looks quite a bit nicer than the bland grey, and ugly yellow shade FG uses.
![Image](https://cdn.discordapp.com/attachments/338662875100872714/381580593974083595/unknown.png)
![Image](https://cdn.discordapp.com/attachments/338662875100872714/381580497056169984/unknown.png)
![Image](https://cdn.discordapp.com/attachments/338662875100872714/381580671157796865/unknown.png)
You can modify the color, and alpha of each element easily, and it will apply to the entire UI. It is fairly simple, and is done from Systems/it-gui.xml in my planes.
Comments welcome!
Kind Regards,
Josh
Here is an example of what I have implemented in my Airbus/MD-1X. I think it looks quite a bit nicer than the bland grey, and ugly yellow shade FG uses.
![Image](https://cdn.discordapp.com/attachments/338662875100872714/381580593974083595/unknown.png)
![Image](https://cdn.discordapp.com/attachments/338662875100872714/381580497056169984/unknown.png)
![Image](https://cdn.discordapp.com/attachments/338662875100872714/381580671157796865/unknown.png)
You can modify the color, and alpha of each element easily, and it will apply to the entire UI. It is fairly simple, and is done from Systems/it-gui.xml in my planes.
Comments welcome!
Kind Regards,
Josh