Porting Aircraft from Other Flight Sims

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bomber
Posts: 1379
Joined: Mon Nov 30, 2015 3:40 pm

Re: Porting Aircraft from Other Flight Sims

Postby bomber » Wed Mar 15, 2017 7:17 pm

Maybe a separate topic with screens shots and helpful tips for us 'not so up on the console window' types.
"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

Octal450
Posts: 2192
Joined: Sun Oct 18, 2015 2:47 am

Re: Porting Aircraft from Other Flight Sims

Postby Octal450 » Wed Mar 15, 2017 10:51 pm

Sorry, don't understand.

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jwocky
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Re: Porting Aircraft from Other Flight Sims

Postby jwocky » Thu Mar 16, 2017 12:07 pm

Joshua, Bomber wants to know how that works. He seems to have a problem with FGRUN. I can't help there, I haven't use a launcher in years, I have my shell scripts.

Okay, maybe we can come back to the original question about the technical portabilities of planes form other flightsims. Airzona, you got the point, that basically if anything, we talk only about the 3d models? The rest has to be written from the scratch for FG?
Free speech can never be achieved by dictatorial measures!

airzona
Posts: 23
Joined: Tue Feb 09, 2016 4:27 pm

Re: Porting Aircraft from Other Flight Sims

Postby airzona » Thu Mar 16, 2017 2:23 pm

Aye yi yi.... :lol:
Thanks guys!

Octal450
Posts: 2192
Joined: Sun Oct 18, 2015 2:47 am

Re: Porting Aircraft from Other Flight Sims

Postby Octal450 » Thu Mar 16, 2017 7:18 pm

@bomber
I'll work out how to add FGRUN to the latest 2017 release, and I'll post a forum post.


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