TerraGIT?

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D-ECHO
Posts: 436
Joined: Sat Jan 30, 2016 10:55 am

Re: TerraGIT?

Postby D-ECHO » Sun Sep 11, 2016 7:50 am

In FG 2016.3 it's fixed, also :D
(at least for Kubuntu)

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FL2070
Posts: 246
Joined: Tue Sep 22, 2015 4:48 pm
Location: Earth

Re: TerraGIT?

Postby FL2070 » Sun Sep 11, 2016 4:03 pm

D-ECHO wrote:In FG 2016.3 it's fixed, also :D
(at least for Kubuntu)


Wait, did you say 2016.3??

Where do I get that??
Soundpack requests are currently: PERMANENTLY CLOSED
Current WIP: None
See and download all my work: HERE

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IAHM-COL
Posts: 6409
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
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Re: TerraGIT?

Postby IAHM-COL » Sun Sep 11, 2016 4:14 pm

Even numbers are development versions.

example
2016.0 is a development version. At it's given time it gets released as 2016.1
Once 2016.1 IS released, then the development version jumps to 2016.2, looking ahead to release 2016.3

You will get 2016.3 by keeping updated with the development bleeding edge
You can use nightly builds (macOS or Windows) to install development edges (knowing they can be unstable, but they will have fixes that will be present in the following stable too)

Or you can wait for the next release. That one will contains those fixes... but further tested.

Right now you can get the prelease of 2016.4, on the nightlies (windows or Macos)
http://download.flightgear.org/builds/nightly/

Finally, for linux, you are better off compiling yourself, althouth saircot offers a PPA for development following, which works in ubuntu
https://launchpad.net/~saiarcot895/+archive/ubuntu/flightgear-edge
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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FL2070
Posts: 246
Joined: Tue Sep 22, 2015 4:48 pm
Location: Earth

Re: TerraGIT?

Postby FL2070 » Sun Sep 11, 2016 4:16 pm

Gotta remember that nightly link lol.

Thanks COL.
Soundpack requests are currently: PERMANENTLY CLOSED
Current WIP: None
See and download all my work: HERE


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