Page 2 of 4

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 1:07 am
by IAHM-COL
you maybe mean the .htg

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 1:33 am
by legoboyvdlp
No, .btg.

IE terrain file.
http://wiki.flightgear.org/Blender_and_BTG

But... turns out it is only for 2.4

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 2:34 am
by LesterBoffo
I use Blender 2.45 for my various import exporting. I've used these Python files before, they are really problematic.

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 2:52 am
by SHM
That home sim looks good indeed ;)

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 3:32 pm
by jwocky
The size of the home sim project and the different aspects involved from flying to build your own hardware ... maybe we should open a forum "Hardware development" under "Development"? Opinions please, if you want it, I set up up tomorrow?

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 3:34 pm
by IAHM-COL
I say yay!

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 5:01 pm
by daweed
no problem for me,

could an admin move messages from here to a new topic in the new forum (to split and clear the LFLL Scenery topic) , that would be nice.

Regards.

I am now in holidays for a week, i will try to provide all information i have. (how i begun, hardware)

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 5:43 pm
by Octal450
I vote yes!

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Fri Apr 29, 2016 5:49 pm
by jwocky
Okay, I will tommorw take time and figure out how to do that ... yes, you have at least one technically lousy moderator here too ;-)

Re: LFLL (Lyon Saint Exupery) Scenery

Posted: Sat Apr 30, 2016 4:31 pm
by IAHM-COL
@Daweed. per your request I split the LFLL topic for you.
The Scenery development part remains in Development/Scenery/Airports

Best
@IAHM-COL