Philippines

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SHM
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Re: Philippines

Postby SHM » Fri Sep 23, 2016 1:45 pm

IAHM-COL wrote:Note: the texture goes in FGDATA, correct? would you clarify later where I put such thing? (aka, howto install?)

In FGData, along with the xml.
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SHM
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Re: Philippines

Postby SHM » Fri Sep 23, 2016 1:47 pm

TheFilipinoFGPilot wrote:slightly edited from Gmaps :)

That isn't good.
If its GMaps, then it cant be GPL. But on the other hand you could use Bing Maps for this.
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TheFilipinoFGPilot
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Re: Philippines

Postby TheFilipinoFGPilot » Fri Sep 23, 2016 1:48 pm

thanks for the tip, will redo it tomorrow :)

D-ECHO
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Re: Philippines

Postby D-ECHO » Fri Sep 23, 2016 3:02 pm

Well, maybe we could do a "ProjectPhilippines" with regenerating the whole Philippines. I'll hopefully soon have a powerful computer (well, i3/AMD FX4300) so I can also generate a bit :D

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IAHM-COL
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Re: Philippines

Postby IAHM-COL » Fri Sep 23, 2016 3:08 pm

D-ECHO wrote:. I'll hopefully soon have a powerful computer (well, i3/AMD FX4300) so I can also generate a bit :D


Sweet.
We can have Project Philippines :D
I dont see why nt :P
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

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D-ECHO
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Re: Philippines

Postby D-ECHO » Fri Sep 23, 2016 3:20 pm

Nice!
I already started a bit with data collecting, soon I'll add some github repos therefor... :D
Regards

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TheFilipinoFGPilot
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Re: Philippines

Postby TheFilipinoFGPilot » Sat Sep 24, 2016 1:01 am

Is the Sketchup ware house GPL?

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SHM
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Re: Philippines

Postby SHM » Sat Sep 24, 2016 3:46 am

Sadly no. :(
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TheFilipinoFGPilot
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Re: Philippines

Postby TheFilipinoFGPilot » Sat Sep 24, 2016 9:49 am

I will PM the Model builder to get a green light, here is some sneak peek :)

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TheFilipinoFGPilot
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Re: Philippines

Postby TheFilipinoFGPilot » Sat Sep 24, 2016 9:53 am

That won't be released if don't get a green light :)


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