Broken Airport runways or ones which need new layout

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SHM
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Re: Broken Airport runways or ones which need new layout

Postby SHM » Tue Oct 11, 2016 8:09 pm

J Maverick 16 wrote:Nice!
I'd love to see a very good layout for Honolulu Intl - Hickam Field too... ;)
Regards, Mav

If you do the WED work, it could be included. :)
PHNL has an updated layout in the gateway.
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Catalanoic
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Re: Broken Airport runways or ones which need new layout

Postby Catalanoic » Tue Oct 11, 2016 8:16 pm

Another nice place to populate with new 3D buildings and structures.

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SHM
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Re: Broken Airport runways or ones which need new layout

Postby SHM » Tue Oct 11, 2016 8:18 pm

Catalanoic wrote:Another nice place to populate with new 3D buildings and structures.

Yup :mrgreen:
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D-ECHO
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Re: Broken Airport runways or ones which need new layout

Postby D-ECHO » Wed Oct 12, 2016 4:41 am

I could try and do the weed work. Btw from where did you get the shapefiles? Or did you create them yourself??

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SHM
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Re: Broken Airport runways or ones which need new layout

Postby SHM » Wed Oct 12, 2016 4:48 am

D-ECHO wrote:I could try and do the weed work. Btw from where did you get the shapefiles? Or did you create them yourself??

Go for the whole of hawaii :D

Converted high resolution raster images to vector files, and then some tweaks.
They're GPL :)
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J Maverick 16
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Re: Broken Airport runways or ones which need new layout

Postby J Maverick 16 » Wed Oct 12, 2016 1:56 pm

SHM wrote:If you do the WED work, it could be included. :)
PHNL has an updated layout in the gateway.

I've just checked it out and it's good but a bit weird. I mean there are some missing parts of it like you've got the groundnet but not taxiways or parkings in some places. I may try to improve it in the future (despite I need to do a lot of WED works yet).
Regards, Mav
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Scenery designer, basic livery maker, aircraft developer (current project: F-16).
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IAHM-COL
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Re: Broken Airport runways or ones which need new layout

Postby IAHM-COL » Wed Oct 12, 2016 2:03 pm

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D-ECHO
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Re: Broken Airport runways or ones which need new layout

Postby D-ECHO » Wed Oct 12, 2016 3:47 pm

PHNL layout seems fine though there are many taxiways just "draped polygons" (seems to be a trend), which AFAIK can't be rendered correctly using tg/fg.
I've so far ported it as far as possible.

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Re: Broken Airport runways or ones which need new layout

Postby D-ECHO » Mon Oct 17, 2016 3:49 pm

Hi @SHM,
any progress on Hawaii? Unfortunately the .dat files are on my wrong computer, but I can quickly redo them and upload them to a git repository.

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SHM
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Re: Broken Airport runways or ones which need new layout

Postby SHM » Mon Oct 17, 2016 4:16 pm

D-ECHO wrote:Hi @SHM,
any progress on Hawaii? Unfortunately the .dat files are on my wrong computer, but I can quickly redo them and upload them to a git repository.

I am at college now, and my i7 rig is at home. So, I am stuck with a potato laptop. I recruited pinto to do some processing. Lets see what he says.

But Lanai is pushed to terraGit.
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