Porting Aircraft from Other Flight Sims

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bomber
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Re: Porting Aircraft from Other Flight Sims

Postby bomber » Wed Mar 15, 2017 7:17 pm

Maybe a separate topic with screens shots and helpful tips for us 'not so up on the console window' types.
"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

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it0uchpods
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Re: Porting Aircraft from Other Flight Sims

Postby it0uchpods » Wed Mar 15, 2017 10:51 pm

Sorry, don't understand.
it0uchpods/WTF411

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jwocky
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Re: Porting Aircraft from Other Flight Sims

Postby jwocky » Thu Mar 16, 2017 12:07 pm

Joshua, Bomber wants to know how that works. He seems to have a problem with FGRUN. I can't help there, I haven't use a launcher in years, I have my shell scripts.

Okay, maybe we can come back to the original question about the technical portabilities of planes form other flightsims. Airzona, you got the point, that basically if anything, we talk only about the 3d models? The rest has to be written from the scratch for FG?
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airzona
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Re: Porting Aircraft from Other Flight Sims

Postby airzona » Thu Mar 16, 2017 2:23 pm

Aye yi yi.... :lol:
Thanks guys!

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it0uchpods
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Re: Porting Aircraft from Other Flight Sims

Postby it0uchpods » Thu Mar 16, 2017 7:18 pm

@bomber
I'll work out how to add FGRUN to the latest 2017 release, and I'll post a forum post.
it0uchpods/WTF411

FlightGear Aircraft Developer
Lead Programmer at the it0uchpods Design Group
Download High Quality Aircraft from it0uchpods Hangar


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