Geneve International Airport - Cointrin (LSGG)

Airports with problems of all kinds
vector
Posts: 7
Joined: Tue Oct 06, 2015 7:18 pm

Re: Geneve International Airport - Cointrin (LSGG)

Postby vector » Sun Feb 14, 2016 7:13 pm

There is something in the LSGG scenery that breaks somehow the ALS effects. In fact, you can no longer have a night over the airport if ALS is active in the rendering options. Anyone knows how to fix that?

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IAHM-COL
Posts: 6409
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
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Re: Geneve International Airport - Cointrin (LSGG)

Postby IAHM-COL » Mon Sep 19, 2016 9:36 pm

Hi Vector

I just tested and this is working as I expect (FG 2016.3)

IAHM-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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IAHM-COL
Posts: 6409
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Location: Homey, NV (KXTA) - U.S.A
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Re: Geneve International Airport - Cointrin (LSGG)

Postby IAHM-COL » Mon Sep 19, 2016 9:38 pm

Geneve Airport fully introduced in terraGIT

Hi All,

In spite that TS does not carry all content as intended for Geneve

1. Some bugs in Objects location and elevation
2. No Groundnet updated
3. No Optimized OSM2City buildings,


The Airport in terraGIT now features all improvements as we, the developers, intended when we created the airport, and as it was only available with the custom scenery.

This improvements can now be also obtained with terraGIT

Code: Select all

git pull
install/tile e000n40
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

vector
Posts: 7
Joined: Tue Oct 06, 2015 7:18 pm

Re: Geneve International Airport - Cointrin (LSGG)

Postby vector » Thu Sep 22, 2016 12:38 pm

@IAHM-COL, yes I saw that the lightning was okay now at Geneva. There have been several fixes to the ALS shaders in FG. I could bisect to verify they were the changes that made the lightning problem disappear, but nobody cares :)

Thanks for the pointer to terraGIT's tile for Geneva, I will check that out in the next days.
Have a good day

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IAHM-COL
Posts: 6409
Joined: Sat Sep 12, 2015 3:43 pm
Location: Homey, NV (KXTA) - U.S.A
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Re: Geneve International Airport - Cointrin (LSGG)

Postby IAHM-COL » Thu Sep 22, 2016 2:20 pm

Good to hear, vector.
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?


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