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Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 8:13 pm
by legoboyvdlp
Actually, I just added the .dats of the new airports. They are for BACKUP only.
The SVxy is the only one to worry about.
Oh, wow, thanks.
:D

Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 8:17 pm
by IAHM-COL
LOL. I know what you did.
Another topic is whether I think that SVMI repository is the logical place for you to back up unrelated files.

For a thought. Keep in mind, any file you add to a git repo, is most likely gonna be there to stay: for good!
you can't remove a file out. It doesn't really delete. (as in you can always recover it from git history as soon as it is "commited")
So, adding files senseless or for a unrelated backup purpose is counterproducing --at least--

IH-COL

BTW
What area do I need to construct? I see lots of new airport in the SVxy.dat file, and I don't know the boundaries of the terrain needed. Do you have a lat lon quadrant that would be ideal?
(as oppose of me mapping out those ICAOS to figure out)

Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 8:57 pm
by IAHM-COL
@Lego
Sorry
I don't have the landclasses.
The area to construct is too large. I only got the landclasses for Caracas vicinity those days.
The database still down.. so that stinks badly...

Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 9:13 pm
by legoboyvdlp
Yeah, that's okay. I've waited so long, I can wait a bit longer till they fix it.
Yeah, the database stinks.

I added all of Venezuela's airports to the .dat. Just to prevent that awful bug where you lose the airports....
So, I'l need to find a latlon which covers most of Venezuela. I don't want to waste your bandwidth when the database returns, so maybe I should not have put all he airports in?

Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 9:13 pm
by laserman
legoboyvdlp wrote:I'm sorry, dlaser, but you must not have pulled recently,


why didn't you upload it to the gateway ?

Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 9:32 pm
by legoboyvdlp
I THOUGHT I did, but then though stuck a feather in the ground and thought it would grow a hen, as my mother told me.

Re: Unexisting airports or default single-runway layouts

Posted: Mon Nov 30, 2015 11:56 pm
by IAHM-COL
legoboyvdlp wrote:I added all of Venezuela's airports to the .dat.


Scrap that!
Just let me know what airports you did in fact modified.
we will construct the minimal amount of terrain needed to patch the scenery. Don't worry, I have my methods not to loose airports. Look per example the Geneve package or the Homey package. No airport gets lost.

Otherwise you are expecting to build a whole country (and more since the package is an squarey tile) in your package! for no further improvement?
I think a "optional" scenery package makes sense if you have improvements in the layout over terrasync. Otherwise: Why exactly do you want to rebuild the whole terrain for the whole country!?

Re: Unexisting airports or default single-runway layouts

Posted: Tue Dec 01, 2015 1:30 am
by legoboyvdlp
Yes, I will do that.
And the list is in the README.... they are the ones I have modified.
I will undo that.
Silly me.

Re: Unexisting airports or default single-runway layouts

Posted: Tue Dec 01, 2015 1:54 am
by IAHM-COL
I'm not following the readme quite correctly

Are all these modified: SVMI SVCS SVFM SVMP SVBL SVHG SVLS SVEP SVMG SVIE SVWM

Re: Unexisting airports or default single-runway layouts

Posted: Tue Dec 01, 2015 2:51 am
by legoboyvdlp
Whichever are in the README are modified.
All are modified.
But some are new. Those are BL through WM.