2016.2.1 random trees fps hog

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KL-666
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2016.2.1 random trees fps hog

Postby KL-666 » Wed Jun 01, 2016 4:35 pm

I switched to 2016.2.1, and immediately had huge fps problems compared to 2016.1.1. So i started eliminating options, until i got at random trees. Turning that of suddenly made the 15 fps jump above 30 fps again.

Just a tip to try random trees first if you have horrible fps on 2016.2.1.

Kind regards, Vincent

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IAHM-COL
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Re: 2016.2.1 random trees fps hog

Postby IAHM-COL » Wed Jun 01, 2016 5:00 pm

oh wow!
Yes. Random trees have always been a resource hog. But AFAIK these were off by default and turned on at the users discretion.

I believe this is Dr. Jekyll's work, and maybe they want to push some sort of FG default with this now?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

KL-666
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Re: 2016.2.1 random trees fps hog

Postby KL-666 » Wed Jun 01, 2016 5:05 pm

No, i had it on in the previous version and then it comes to the new version. This is just for the ones who have it on. And i had no problems with the trees in the previous version (at low density setting 1.0), so something must have changed for the bad in the new woods.

Kind regards, Vincent

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legoboyvdlp
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Re: 2016.2.1 random trees fps hog

Postby legoboyvdlp » Wed Jun 01, 2016 5:06 pm

With my Intel graphics, random trees has no effects on fps until I turn them up above 2.5 or so.
~~Legoboyvdlp~~
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KL-666
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Re: 2016.2.1 random trees fps hog

Postby KL-666 » Wed Jun 01, 2016 5:09 pm

is that on 2016.2.1 Lego?

Kind regards, Vincent

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IAHM-COL
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Re: 2016.2.1 random trees fps hog

Postby IAHM-COL » Wed Jun 01, 2016 5:41 pm

legoboyvdlp wrote:With my Intel graphics, random trees has no effects on fps until I turn them up above 2.5 or so.


Nice hint.
I'll try this out.
I have kept them off for always, due to the loss in performance, but if there's a magick number, I better use this.
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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legoboyvdlp
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Re: 2016.2.1 random trees fps hog

Postby legoboyvdlp » Wed Jun 01, 2016 6:04 pm

Well, the nightly builds are broken right now, so it's 2016.2.0.
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
Hallo! Ich bin Jonathan.
Hey!
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KL-666
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Re: 2016.2.1 random trees fps hog

Postby KL-666 » Wed Jun 01, 2016 8:47 pm

Let's wait till you have 2016.2.1 then, Lego, and let us know what happens.

Kind regards, Vincent

OPFOR77
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Re: 2016.2.1 random trees fps hog

Postby OPFOR77 » Wed Jun 01, 2016 9:18 pm

2016.1.1 was terrible in the frame rate category for me, and 2016.2.1 is much better. Trees at 4.5 or thereabouts.
OPRF Fighter Jock and Dev

KL-666
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Re: 2016.2.1 random trees fps hog

Postby KL-666 » Wed Jun 01, 2016 9:20 pm

Strange, those different effects with different versions and users.

Kind regards, Vincent


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