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Cemetary of Segfaults ...

Posted: Sun Apr 24, 2016 1:35 pm
by jwocky
2016 is allegedly the most stable and reliable version of FG since ... well, after the disaster with 3.4, that is probably true. Nevertheless, the segfaults still happen. For me for example if I try to switch off AI traffic. Our dear core devs maybe want to look at it, especially now, since King Curt tries to make money out of it. Segfaults look so bad to potential investors, don't they?