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Re: terrafs
Posted: Fri Apr 01, 2016 3:40 am
by SHM
Windows users try this
https://github.com/dokan-dev/dokanyIf you don't want to build it yourself
https://github.com/dokan-dev/dokany/releasesI haven't tried it since I hate terrasync and also because I've downloaded the whole world with terramaster which I update every month
SHM
Re: terrafs
Posted: Fri Apr 01, 2016 3:32 pm
by IAHM-COL
I love terramaster too, but I have a question
Does terramaster redirect to the new server, or does it just updates from the deprecated google server?
Also, more interestingly, with terrafs I don't need a massive hard drive holding data permanently for me. pro or Con? not sure.
Re: terrafs
Posted: Fri Apr 01, 2016 4:27 pm
by legoboyvdlp
Yes, with the latest update, it now has the new server
Re: terrafs
Posted: Fri Apr 01, 2016 4:28 pm
by IAHM-COL
nice.That makes terramaster the master of terrain managament. Cant argue against that.
(as soon as you have the patience to download the whole thing. And the hard drive to store it)
Re: terrafs
Posted: Fri Apr 01, 2016 4:49 pm
by IAHM-COL
https://github.com/FGMEMBERS-SCENERY/terrafsI added the icon and a binary for linux x64
I dont have a x32 linux to compile the i686 version, so if someone wants to pull the request with the compiled binary that'll be great
For linux x64, here you have the binary
https://github.com/FGMEMBERS-SCENERY/terrafs/releasesBest,
IH-COL
Re: terrafs
Posted: Fri Apr 01, 2016 4:51 pm
by IAHM-COL
Re: terrafs
Posted: Fri Apr 01, 2016 4:56 pm
by IAHM-COL
Re: terrafs
Posted: Fri Sep 16, 2016 4:03 pm
by laserman
yes, it's cool
the way I'd use it:
1.) terrafs -oserver=http://flightgear.sourceforge.net/scenery /path/to/my/scenery
2.) cp or better rsync the area that I want.
because if you never copy to your HD then it will download the same tiles again and again each time you fly.
do this before compiling:
apt-get install g++
apt-get install libfuse-dev
apt-get install libcurl4-gnutls-dev