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Nav.dat and fix.dat

Posted: Tue Dec 22, 2015 5:41 pm
by legoboyvdlp
http://forum.flightgear.org/viewtopic.p ... 53#p269753
New nav.dat and fix.dat



Because the terrain won't match and this could result in a mess for some airports. I think we already discussed about that on the mailing list. So use it at you own risk ;-)


Maybe it could be put into FGDATA W SUBMODULES? Nother crazy idea of mine :)

Re: Nav.dat and fix.dat

Posted: Tue Dec 22, 2015 7:18 pm
by IAHM-COL
Very crazy idea lego. For exact reason you mentioned above,.

(it is not a mismatch in "some" airport. but in MANY airports. All of which have the newest dat)

Re: Nav.dat and fix.dat

Posted: Tue Dec 22, 2015 7:25 pm
by legoboyvdlp
Sure.

Re: Nav.dat and fix.dat

Posted: Tue Dec 22, 2015 7:42 pm
by IAHM-COL
On the other hand, D-Laser's suggestion is very cool
If you build the scenery at the same time that you ship the updated apt.dat, then you are good to go.

(also, the fix.dat file, is more easily updated, too; but it can still wreck your RNAV approaches.)