JAFVA: A multiplayer Scene (3)

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legoboyvdlp
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Re: JAFVA: A multiplayer Scene (3)

Postby legoboyvdlp » Mon May 23, 2016 4:25 pm

Layout updated, in Terrain:
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~~Legoboyvdlp~~
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IAHM-COL
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Re: JAFVA: A multiplayer Scene (3)

Postby IAHM-COL » Mon May 23, 2016 4:32 pm

where's that?
did you send a terraGIT PR?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Re: JAFVA: A multiplayer Scene (3)

Postby legoboyvdlp » Mon May 23, 2016 4:36 pm

KMKJ... I couldn't. I don't know why. The branch is not on GITHUB.com, so I pushed directly.
~~Legoboyvdlp~~
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Re: JAFVA: A multiplayer Scene (3)

Postby IAHM-COL » Mon May 23, 2016 4:39 pm

pushed directly... where?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Re: JAFVA: A multiplayer Scene (3)

Postby IAHM-COL » Mon May 23, 2016 4:44 pm

also. did you made the landing on KMKJ?
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Re: JAFVA: A multiplayer Scene (3)

Postby legoboyvdlp » Mon May 23, 2016 4:56 pm

I tested -- one tiny gap, but nothing else.

As for the landing, not yet -- I had a bit of an emergency, so I diverted, and will be starting from KHEF...

Wait a bit... it isn't showing up on github.com... tile https://github.com/FGMEMBERS-TERRAGIT/w ... ee/Terrain.

Code: Select all

C:\Users\Redpath\Documents\GitHub\terraGIT\Terrain\w090n30>git push
Username for 'https://github.com': legoboyvdlp
Password for 'https://legoboyvdlp@github.com':
Counting objects: 1, done.
Writing objects: 100% (1/1), 216 bytes | 0 bytes/s, done.
Total 1 (delta 0), reused 0 (delta 0)
To https://github.com/FGMEMBERS-TERRAGIT/w090n30.git
   fbf90dc..d4e30bd  Terrain -> Terrain
.

Well, nevermind...
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
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Hey!
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Re: JAFVA: A multiplayer Scene (3)

Postby IAHM-COL » Mon May 23, 2016 5:11 pm

looking good. I pulled, and updated terraGIT with it. Nice job
1. There's a gap between the taxiway and the apron
2. did you push to gateway? terrain generation for the tile is due (otherwise, in addition to the underground you see, there's also a few trees autogen in the apron)

Thanks.
Good luck surviving the landing there :D

IH-COL
https://raw.githubusercontent.com/IAHM-COL/gpg-pubkey/master/pubkey.asc

R.M.S.
If we gave everybody in the World free software today, but we failed to teach them about the four freedoms, five years from now, would they still have it?

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Re: JAFVA: A multiplayer Scene (3)

Postby legoboyvdlp » Mon May 23, 2016 5:15 pm

Great!
1. Probably terraweb.
2. I used the gateway layout!

Thanks so much :D
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
Hallo! Ich bin Jonathan.
Hey!
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Re: JAFVA: A multiplayer Scene (3)

Postby legoboyvdlp » Mon May 23, 2016 5:44 pm

The DHC6 is hard. I failed my right engine before I even took off! You see, I taxied over sand / stones...
~~Legoboyvdlp~~
Maiquetia / Venezuela Custom Scenery
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Hey!
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SHM
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Re: JAFVA: A multiplayer Scene (3)

Postby SHM » Mon May 23, 2016 5:47 pm

The DHC6 is one of my fav :D
Me and swamp were exploring Dubai (d-laser's scenery) with it today.
FG Pilot (2011-2018)
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