Hi!
I'm kinda outdated of infos here, but is the new World Scenery for Terragit smaller in file size? is there a rough estimate of the file size? (Whole world), does it not affect the framerate significantly? Thanks!
My sketchup expired, any idea what 3D modeller program can I use?
Search found 59 matches
- Fri Dec 23, 2016 4:00 am
- Forum: terraGIT
- Topic: World Scenery V2.3
- Replies: 88
- Views: 36334
- Tue Nov 15, 2016 7:26 am
- Forum: Scenery Development
- Topic: PLEASE TEACH ME! Converting .jpg into .png textures
- Replies: 9
- Views: 4483
Re: PLEASE TEACH ME! Converting .jpg into .png textures
For the first reply,
SHM, I have tried that already, but with no luck, after I converted it, there is no texture shown, it becomes white.
I'll try to do it again within the week since I have a new hectic schedule at college.
SHM, I have tried that already, but with no luck, after I converted it, there is no texture shown, it becomes white.
I'll try to do it again within the week since I have a new hectic schedule at college.
- Mon Nov 14, 2016 7:00 am
- Forum: Scenery Development
- Topic: PLEASE TEACH ME! Converting .jpg into .png textures
- Replies: 9
- Views: 4483
PLEASE TEACH ME! Converting .jpg into .png textures
Hi all! I'm back! This is the number 1 and only problem in making my models, and thus, it makes my 3D buildings black in some parts of the day, because of a faulty lightmap, could anyone teach me how to do this? and also how to add night textures. I am building my models via Sketch up 2015, exportin...
- Mon Nov 14, 2016 6:54 am
- Forum: terraGIT
- Topic: World Scenery V2.3
- Replies: 88
- Views: 36334
Re: World Scenery V2.1
I'm back! I'm kinda busy since October, will be compiling my models, to update the Philippines, I will also add buildings in some airports in the PH,
I hope this will contribute nicely
Sorry for the absence too.
![Smile :)](./images/smilies/icon_e_smile.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Sorry for the absence too.
- Tue Oct 11, 2016 3:59 am
- Forum: Aircraft Development
- Topic: Virtual Airlines untilizing AI planes
- Replies: 1
- Views: 533
Re: Virtual Airlines untilizing AI planes
*Utilizing
- Tue Oct 11, 2016 3:58 am
- Forum: Aircraft Development
- Topic: Virtual Airlines untilizing AI planes
- Replies: 1
- Views: 533
Virtual Airlines untilizing AI planes
Thinking through, the lack of pilots for a virtual airline is utterly devastating, so why not develop an alternate, fool proof idea, I think, we could use AI aircrafts to fly and "populate" our virtual skies, just like FSX, you will always see "World Travel" planes in every airpo...
- Tue Oct 11, 2016 3:29 am
- Forum: Scenery Development
- Topic: ProjectPhilippines
- Replies: 81
- Views: 28017
Re: ProjectPhilippines
Hi all, I was very busy, sorry for all the delays, the new models will be up within this week
- Sat Oct 01, 2016 2:19 am
- Forum: Scenery Development
- Topic: ProjectPhilippines
- Replies: 81
- Views: 28017
Re: ProjectPhilippines
I fixed the windows on the new model. scroll up
it will be released on monday ![Wink ;)](./images/smilies/icon_e_wink.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
- Fri Sep 30, 2016 1:06 pm
- Forum: Core Development
- Topic: FlightGear 2016.3.1 [Rio]
- Replies: 47
- Views: 19781
Re: FlightGear 2016.3.1 [Rio]
I guess I gotta DL 2016.2.1 tomorrow
- Fri Sep 30, 2016 10:39 am
- Forum: Real life flying
- Topic: Cathay Pacific retires the 747 from passenger service :(
- Replies: 10
- Views: 1677